![]() I actually spent a very long time on the inspector capturing cultist after cultist assuming I would have some endgame by taking down the big leader of the cult. These are a couple of the ways to start a new game. The only starting situation that is significantly different is the Police Inspector, in that it allows you to chase cultists, rather than just become one. Most of these starting cards are thematics, and just a way to earn money with some small story elements around it. Each of these usually sets up a way to gather funds. There are a number of different starting situations, from having to do manual labor, to being a physician, to even being a police inspector. The story of Cultist Simulator depends on how you start. We’ll talk more about that when discussing gameplay. While the game does rely a little too much on iconography, and perhaps it muddles it too quickly by not differentiating a number of indicators or explaining them, I believe it’s part of the game itself to be confusing. The graphics of Cultist Simulator are acceptable. Cultist Simulator becomes clearer once player notice shows minor assistance, like cards glowing and telling players which cards are selectable, and highlighting of the actions that cards can be applied to. It’s a relatively clean UI that allows the player to see what’s going on. Cult rituals are color coded for their types, and much of the game has a vibrant look so players can easily see what’s going on.Ĭultist Simulator is played on a table, with the “play area” able to be extended a little over the end of a table. Cards based on Health, have a red glow to them, whereas Reason has a cool blue tone to them. It’s easy to see what almost any card is at a distance, and while they could have made the borders of the cards color-coded, it’s up to the player to keep his table in order so he can easily find certain cards.Īt a glance though, cards can quickly be identified. ![]() ![]() ![]() Graphically, I will say the game is rather well designed. I don’t mean to foreshadow troubled times, but Cultist Simulator is not a very easy game to approach, and the fact is, it doesn’t take the time to teach the player enough before it throws them in the deep end. So I approached Cultist Simulator with excitement and hopeful exuberance. I’m a fan of card games, whether it be Magic, Yu-Gi-Oh, deck building like Dominion, or just as a piece in more complicated board games, like Agricola, card games are great. ![]()
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